![]() Lightning Sorceress Changes in Diablo II: Resurrected Patch 2.4ĭiablo II: Resurrected Patch 2.4 introduces a plethora of gameplay changes across all classes and systems of the game.įor the Lightning Sorceress build, nothing changes in regards to the build guide you will find below. It will walk you through assigning stat points, picking talents and skills, hiring the best Mercenary to accompany your Lightning Sorceress, selecting gear with Lightning Sorceress Best in Slot (BiS) items listed, and understanding important Sorceress breakpoints. We will introduce you to the expected strengths and weakness of the Lightning Sorceress so you will be able to build the type of character you want to play. Throughout this guide, we will cover everything you need to know to build your Lightning Sorceress from the ground up. This guide will teach you to master the Lightning Sorceress in all aspects of the game, from leveling to selecting end-game equipment for adventures in Hell and beyond, helping you survive the greatest threats Diablo and his lieutenants have to offer. ![]() Same principle applies for anything that’s optimised/efficient vs things that aren’t.This Wowhead class build guide covers the Lightning Sorceress spec for the Sorceress class, also known as the Lightning Sorceress, updated for Patch 2.7 & Ladder Season 4 in Diablo II: Resurrected. So in some ways it’s not much, but if you look at it another way, it’s a lot. And you play for 6 months, that’s 910 minutes, or 15.1 hours saved, or another way of looking at it is, that’s 15.1 hours more loot than you would have had if you used the less effective setup. And you play every second day for that duration so then it’s 35 minutes saved per week. And you do 60 runs per session, so that’s 600 seconds, which is 10 minutes. ![]() ![]() Maybe it saves you like 10 seconds per run by having a better base. Which is why I’d say CA is much better than Mancatcher, because the difference is minimal between bases and Mancatcher is only better at bosses, which you spend a comparatively very small amount of time killing compared to other enemies. But when you’re killing 10,000+ enemies (not bosses but all enemies) per gaming session, it adds up. ![]()
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